As such, it often feel like the opponent is getting lucky when they drop Tron on Turn 3, but in reality, with so many redundant Tron pieces and ways to find them, the odds are in favor of the deck assembling Tron by Turn 4 at the latest. Not only does it have all of the Tron lands but typically another 12 cards to tutor up the Tron lands. The reason Tron is scary is that it can produce so much mana so quickly. Apart from actually blowing up lands (and then hopefully exiling them with Surgical Extraction), Damping Sphere is likely the best Tron hate we have in the Modern format. In fact, there's a pretty solid argument that Tron is the best deck in Modern, thanks to its combination of consistency and a solid free-win nut draw. Right now in Modern, we have not one but two different builds of Tron (Mono-Green and Eldrazi) that are among the 10 most played decks in the format. Damping Sphere solves this problem by being hate for two of the most played archetypes in the format while also having some amount of value in other matchups as well! Against Tron As a result, each sideboard slot is extremely valuable, and it's difficult to play sideboard cards that are only good in one matchup. One of the biggest challenges of building a sideboard in Modern is that there are are something like 30 legitimately playable decks and at least another 30 that are close enough to being playable that you'll run into them on a regular basis, both on Magic Online and in the paper world. It's cheap, it's colorless, and it does something in multiple matchups, which is exactly what Modern sideboards are looking for. The good news is that Wizards has heard the prayers of Modern players everywhere, and Dominaria is bringing with it a card targeted at keeping both Tron and Storm in check.ĭamping Sphere is the quintessential Modern sideboard card. Meanwhile, Tron is very good at having seven mana on Turn 3, which just happens to be enough to cast Karn Liberated, and a Turn 3 Karn Liberated is essentially the end of the game, even if actual game play continues for a few more turns. If Storm can play a Baral, Chief of Compliance or Goblin Electromancer on Turn 2 and untap with it, odds are in favor of the deck comboing off on Turn 3, and there are plenty of games where Storm can slow-roll the Baral, Chief of Compliance until Turn 3, play it, and immediately combo off. Both decks are fairly resilient and consistent, but the most annoying aspect of both decks is that they have nut draws that allow them to win the game (or essentially win the game) on Turn 3. A y no cuesta 15 pavos como la luna por ejemplo.If you were to take a poll of Modern players asking which deck they hate playing against the most, it's likely that Tron and Storm would be near the top of the list. Cuesta 2 incoloros, mejor que los cartones que hacen algo parecido o cumple el mismo proposito. Es igual de efectivo que los demas cartones que hacen algo similar. aun que sea infrecuente todos quieren este carton. Ese factor hace que cualquiera quiera sus 3 copias de la carta. Potencialmente entra en TODOS los sides de modern y legacy, TODOS (a menos que tu mazo gane de calle a tron y a PIF etc.). El precio que tiene y puede tener o alcanzar no es por el "free-win", dudo que nadie piense que vaya a ganar nada por bajar la carta, sino es el factor 2 incoloros. Finalmente el factor 2 manas incoloros. Por otro lado PIF seguira teniendo bouncer para poder combar eso no cambia nada, ni creo que nadie no se lo espere, pero los mismos factores que he dicho antes se mantienen aqui. luna sin presion no vale de nada, esto es igual si, pero 1 turno antes y 1 mana menos repito te da mas tiempo para poder presionar. Por que como dices tron sigue jugando, y te hace por 3 piedra 5 la destruyo, por 7 karn etc. Ademas como digo al ser un turno antes, puedes meter presion 1 turno antes que con la luna. Si juego mazo sin rojo, luna no entra, esto si puede. Se consigue el mismo efecto pero por un mana menos, un mana/turno antes Y EN CUALQUIER MAZO. Danet, en efecto no es nada nuevo el efecto que se pretende conseguir, pero hay diferencias sustanciales que hacen que esta carta salga ganando.
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